- Importing an Existing Config
- Using Beacon with Ark Single Player
- Updating Your Nitrado Server
- Updating Your Server With FTP
- Updating Your Server Manually
- Ark Config File Reference
- The Difference Between Deploy and Export
- Using Config Sets
- Using Presets to Automate Item Set Creation
- Adding Unsupported Engrams, Creatures, or Spawn Points to Beacon
- How to Design Loot Drops Effectively
- How to Edit Crafting Costs
- Changing the Level Cap and Required Experience
- How to Change Stack Sizes
- Using Custom Config Content with Beacon
- Adjusting Breeding Multipliers and Finding the Perfect Imprint Multiplier
- Changing Creature Damage and Resistance
- Setting Harvesting Rates While Avoiding Server Lag
- Editing Creature Spawn Points
- Adjusting Server Day and Night Length
- Changing Player, Tamed, and Wild Creature Stats
- Setting Item Maximum Stats
- Controlling Engram Level Requirements, Auto Unlocks, and Earned Engram Points.
- Create or Recover Your Account
- Sign Into Beacon
- Activating Beacon Omni
- Sharing Beacon Documents with Other Users
- About User Privacy
- Item Quality Is Different Than Expected
- Some Drops Are Edited, Others Are Not
- How to Stop Using Custom Config Content
- Solving Connection Problems to Beacon or Nitrado
- Beacon System Status
Changing the Level Cap and Required Experience
Note: This feature requires Beacon Omni.
Ark allows server admins to adjust how players and tamed creatures level up. Beacon has a nice editor that makes it easier.
First, using the Config Type Menu in the upper left, choose Player and Tame Experience to bring up the experience editor.
Leveling is always sequential. Since players start at level 1, pressing the button will bring up an editor to edit the next level, which would be 2.
The Set Experience for Level dialog will show you which level you are defining, the XP amount of the last level as Min XP and the maximum XP as Max XP. Ark has a limit of 2,147,483,647 XP. Bad things happen if you try to set a value over than, so Beacon will prevent you from doing so.
Setting XP For Level to 5 and pressing OK will put the level into the list. Clicking the add button again will allow you to define level 3.
At the time of this writing, Ark reserves the final 35 levels for Ascension, earned by defeating bosses. Beacon will show you which levels are locked by Ascension in the Ascension Required column. You will not be able to export or deploy until enough levels have been defined to cover Ascension.
Using the Wizard
Clicking the icon will bring up the Experience Wizard which allows you to define a number of levels at once.
Similar to the Set Experience for Level dialog, this dialog will show you which level you'll be defining next as the Starting Level field. In Additional Levels you would decide how many additional levels you want to be adding. When doing so, the Ending Level field will update. And Additional XP is the amount of experience in addition to the previous experience. The list below will show exactly which experience will be assigned to each level.
The curve editor on the right allows you to adjust how the experience is distributed. By default, the line is linear. This means adding 100 XP over 10 levels would increment each by 10.
By dragging the blue circles, you can influence how the value in Additional XP is distributed to the levels in Additional Levels. Use the values in the list to preview the outcome.
Tweaking the Defaults
Pressing the button will load Ark's default experience values. If you've already defined levels, Beacon will ask if you want to replace what you've already done with the defaults.
This way, you can add additional levels to the defaults, or make adjustments.
Click the Tames icon up top switches the editor to tamed creatures. Tamed creatures have no ascension, and the values chosen decide the number of levels after taming they are able to earn. Due to how Ark handles config files, player experience must be edited if tame experience is to be edited. Beacon will warn you if you edit only tame experience.