Version: 1.4.8.4
Server Management
- Importing an Existing Config
- Using Beacon with Ark Single Player
- Updating Your Nitrado Server
- Updating Your Server With FTP
- Updating Your Server Manually
- Ark Config File Reference
- The Difference Between Deploy and Export
Config Groups
- How to Design Loot Drops Effectively
- How to Edit Crafting Costs
- Changing the Level Cap and Required Experience
- How to Change Stack Sizes
- Using Custom Config Content with Beacon
- Adjusting Breeding Multipliers and Finding the Perfect Imprint Multiplier
- Changing Creature Damage and Resistance
- Setting Harvesting Rates While Avoiding Server Lag
- Editing Creature Spawn Points
- Adjusting Server Day and Night Length
- Changing Player, Tamed, and Wild Creature Stats
- Setting Item Maximum Stats
- Controlling Engram Level Requirements, Auto Unlocks, and Earned Engram Points.
The Beacon Library
- Using Presets to Automate Item Set Creation
- Adding Unsupported Engrams, Creatures, or Spawn Points to Beacon
User Accounts
- Create or Recover Your Account
- Sign Into Beacon
- Activating Beacon Omni
- Sharing Beacon Documents with Other Users
- About User Privacy
Troubleshooting
- Item Quality Is Different Than Expected
- Some Drops Are Edited, Others Are Not
- How to Stop Using Custom Config Content
- Solving Connection Problems to Beacon or Nitrado
- Beacon System Status
For Developers
How to Change Stack Sizes
Note: This feature requires Beacon Omni.
Support for setting stack sizes is very new to Ark, so this editor is a bit experimental. Just keep that in mind.
Global Stack Size Multiplier
To increase all stack sizes, use the Global Stack Size Multiplier at the top of the list. This applies to every item not explicitly overridden in the list below it. Values greater than 1 will increase stack sizes, so of course values less than 1 will decrease stack sizes.
For example, Raw Meat usually stacks to 20, so setting the Global Stack Size Multiplier to 2.0 will cause Raw Meat to stack to 40.
Per-Item Stack Size Overrides
That is, unless Raw Meat is overridden with a different stack size. First, click the button at the top of the stack size editor. When presented with a list of engrams, find Raw Meat, select it, and press the
Select
button.
When adding an engram to the list, Beacon always defaults it to a size of 100. This override takes effect after the global multiplier, so even if the multiplier is set to 2.0, the stack size would still be 100, not 200.
The stack size in the list can be clicked to be edited.
Duplicating Overrides
To make life easier, such as when updating the stack sizes of each type of bullet, selecting an engram in the override list will cause the duplicate button to light up. This button is right next to the new override button, and looks like .
This will show a selection dialog similar to before, but this time there is a list on the right. This dialog allows you to select multiple engrams. Just find as many as you like in the list and press the >>
button to add them to the list on the right. The <<
button will remove them from the "Selected Engrams" list. Pressing the Select
button will duplicate the original stack size override into each of the newly selected engrams.
Recommended Usage
Most server admins prefer to keep the Global Stack Size Multiplier at 1.0 and explicitly override the engrams they want to change. Ark appears to do weird things when single stack items, like Prime Meat, get their stack size increased. There have been reports of crop plots consuming entire stacks of fertilizer at once. For that reason, boosting the multiplier will probably cause more trouble than convenience, so overriding specific engrams is a better strategy.